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DoomPocket's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #3 | 4.286 | 4.286 |
| Concept | #6 | 3.571 | 3.571 |
| Enjoyment | #6 | 3.619 | 3.619 |
| Overall | #9 | 3.500 | 3.500 |
| Use of the Limitation | #23 | 2.524 | 2.524 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
just me, Listed in the description all the Asset i used.
Software used
gdevelop,aseprite,procreate
Use of the limitation
end of the game you have the option to double or nothing, gold collected. needed to buy for cover
Cookies eaten
nope. already pre diabetic. just tons of water.
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Comments
First time play, didn’t really know what to do in the bomb capture and spam up thing. I didn’t really notice the game objective text on the top until second time playing. Gameplay is fun and love the sound effects. The screen is a bit small. Maybe because I am playing with iPad. Not sure. Anyway, love the game. Good work.
Oh man, That UI and screen size was really terrible, i tried playing it on my phone. Need to keep that in mind in the future.
The idea with mini-games is very cool, but there is a lack of a small tutorial or explanation of what to do in the mini-game, although this also adds interest because you need to figure everything out yourself. I would be glad if you play my game, even though you need to download it. This is my first jam. And your game is cool :3
Will do when i get home 😁 but for the future jam. Please make ur game work on the Browser. Its really time cosuming to play and rate dosens of game during Game jam. Downloading really makes it harder
I made a browser version, I hope it works well. Now I will always do it this way :3
Awesome collection of mini-games. Music is very cool and so is the art. At the start of every new mini-game I would get confused a bit. Perhaps highlighting the thing / button you’re supposed to press would be a great addition to prevent that from happening. Cool game!
Very nice suggestion man! Ill do that on the next one 😁👌 will play ur game when i get home
Absolutely loved the minigames, aesthetic worked pretty well together!
Some things that if you were to polish this, I would recommend:
I got the SandBeach tho :)
Ey! played your game, one of my favorite in this jam :D i love fishing game.
also guilty on your feedback. i keep forgetting that players doesn’t really know how the game works like I do. need to improve my UX in the future.
Amazing art and interesting gameplay!
Gotta love a WarioWare game! The aesthetics were wonderful. At first I wasn't sure if I should be clicking on the handheld or my keyboard after I got the "Press B" game first. Would have been great to see the limitation in the minigames!
Really enjoyed it!
dude I, enjoyed your Gazele game that was really fun. one of my top in enjoyment for this jam :D
And yeah disappointed with that too, still today i still cant think of way to put the limitation in the middle of mini games without interrupting the flow of mini games.
Yeah, I imagine it's really hard to keep folks in the flow and balance that short timer to complete it!
gran juego me gusto mucho 💗💗💗
juega chicken season porfavor
Fun game and interesting idea. Although, I'm not sure about the treasure, instructions, life, and timer being outside of the minigame screen and I feel like that hurts the immersion the mini game offers.
You know what, that actually make sense. Will keep that note About UI next time.
This is such a charming and fun game!! I really love WarioWare games, so this was a pleasant surprise! I felt really nostalgic to playing games on my gameboy as a kid. I really like the spooky vibe of the game, the music and art worked really well together! I'm already ready for Halloween, so I got excited seeing a spooky-themed game lol.
I was a little confused about the microgame where you need to press the 'B' button to fire at the enemy. It worked when I clicked the red button on the UI, but at first I had tried the 'B' key on my keyboard. I wasn't sure if I was supposed to be able to use my keyboard for that one or not, but all the other key inputs like Spacebar and arrow keys had worked for the other games. Overall, a fun game that I had a lot of fun playing!
thanks for that man, didnt event notice about the “B” press.
And yes! been playing warioware last week before the Jam :D old games just hit different. i love it!
I love the art style! Love that we both decided to make several micro games in 3 days instead of focusing on just one lol.
Somehow it took two playthroughs to see the instructions at the top, those helped quite a bit. I would recommend preventing the same Microgame from happening more than once or twice in a row, and more deeply incorporate the limitation into the main loop.
Still, very charming and moreish, well done!
Note taken, i believe i got the answer on that thanks.
Not fully randomized but, randomize with step to avoid repeatition. 😁👌
Nice work! I'll join the chorus for a few more breaks between tap minigames, but I enjoyed what you've got so far. As for the limitation, I can definitely see the line you were following with having treasure be persistent between run - a shop that impacts gameplay using treasure could make the gamble even more exciting! I'm excited to see where this goes if you decide to expand on it
Oh boy, if you can just only feel what my clicking fingers feel right now , after play testing that. 🥲 no more tapping game for me in the future.
The ui is really great and the concept is really good, although the minigames are all pretty similar needing to click a button fast, I would love it if it had some more variety. Also the use of limitation is not really integrated in the main game.
dude, guilty on that, really scratch my head to utilize that limitation in the game. for the mini games, my finger start hurting after playtesting this game this week over and over. hahaha no more tap/spam mini games after this!
LOVE THIS! Great job my game kinda bad compared to all these great games
Ey! Dont say that, you just need to keep joining game jams, you will create faster and have more time in the future to work on the presentation.
80% of the asset and codes used here,i already own from previous jams. Thats why i have time to spend on presentation.
by the way goodjob on your entry :D
Pretty fun! I like the mouse controls