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(+1)

Without a doubt the best looking entry. A unique take on enemies and having to avoid spotlight. I didn't mind the controls, they harken back to the NES/Gameboy era. I didn't manage to finish it though as I had a bug with the slow fall not triggering. Might have worked better if you used a different key than jump (maybe hold up arrow?)

Thanx a lot for the feedback! :) I understand the problem with the slow fall, try activating it when the character is ALREADY falling. If you activate it during the jump, it won't work (I'll make an adjustment after the jam so that it activates at least at the end of the jump before the fall to avoid problems). The idea of making it on another button is interesting, I'll try that.