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Ridiculous level of polish on this one, game is absolutely dripping with juice, great job team!! Best visuals and use of the limited shapes I've seen so far in the jam, easily a 5/5. The different particle effects and animated backgrounds and alpha manipulations works very well overall and creates an impressive vibrant atmosphere with only 2 allowed shapes. I loved the effect on the green stage that slowly pushed the bodies to the outside of the circle, very neat.The music is great throughout, with cohesive sfx that works in tandem with the visuals to create an intense arcade-y experience. The gameplay itself was fun but didn't especially stand out in the same way. I found the best strategy to be to stand in place with the mouse held down and then move only when necessary, the aoe attacks and bullets from enemies helped to mitigate this but I never really had the combat click with me. The theme is another 5/5; the premise of dead enemies blocking your environment is great and the concept of limited space shines. One critique is that main menu layout is pretty confusing and not nearly up to the high bar of visual quality set by the rest of the game. I didn't realize the purple and red levels existed until I came to rate the game and noticed the additional screenshots, and the title text is borderline ineligible. It's a jam so not a huge deal, but some more visual clarity here would help, as its the players first exposure to the game and first impressions matter. The leaderboard is also a great touch. Overall, I enjoyed my time with your game; the premise fits the theme perfectly, the music/sfx are great, and the visuals are out of this world. Awesome entry!!