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(+1)

really cool mechanic... It took me a while for it to click but it works well, I'd love to see a more complete game based on it, as I think you have the start of something that will be lots of fun if you put a bigger game behind it, possibly more of a puzzle game than Metroidvania, though again maybe that is because of the smaller size.

Not a massive fan of the AI art... I mean it looks good, but I would far prefer to see rushed programmer art than AI generated artwork, maybe I am marking the sensory score a little harshly because of it (sorry) but having read the other comments please don't let that equate to the music your daughter did, because that is a really nice job!

All in all a really nice entry that could be the start of something great.

(+1)

Thank you so much for the feedback. Low sensory score is fair with regards to graphics. I'll pass on the feedback about music to my daughter.

I do want to continue this at some point, as the original plan contains enemies and a boss that requires ingenious use of the time mechanic, plus an additional tool and a proper metroidvania map. I'm doing the Godot Wild Jam this weekend so maybe after that.