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Fall Fear's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Accessibility | #37 | 3.231 | 3.231 |
| Theme | #46 | 3.692 | 3.692 |
| Originality | #70 | 3.385 | 3.385 |
| Graphics | #76 | 3.308 | 3.308 |
| Overall | #85 | 2.912 | 2.912 |
| Controls | #93 | 2.769 | 2.769 |
| Fun | #102 | 2.538 | 2.538 |
| Audio | #135 | 1.462 | 1.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4.1
Wildcards Used
Autumnal
Cozy vibes and autumn-like atmosphere
Single Location
Use only once location
Limited Palette
Use a restricted color palette
Game Description
Battle your way through various trees and pumpkins, and use the remains of your enemies to expand your battleground.
How does your game tie into the theme?
Using drops from enemies, you expand the size of the platform you can move on, creating more space to move around in.
Source(s)
N/A
Discord Username(s)
nope4017, N/A
Participation Level (GWJ Only)
1
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Comments
I like how the pumpkins roll, and the little feet movement. cute. Congratz on the new team member BTW.
I quite like this concept, it's very clever.
Congratulations on your first jam!
I love the concept. Definitely want to see more of it in the future. I do have one critique though, the mob giblets just pile up around the arena and I end up wading through them.
A suggestion for how to address this would be to either let the weapon collide with them or make it launch them in the direction the player aims. That gives the player a way to sweep them in a deliberate direction. Then to give the player a reason to do so add powerups or an objective off the platform.
For balance you might then need to either reduce the number of giblets per mob, or require multiple giblets (total or in a time period) to expand the platform. Personally I think the second option because confetti is fun. Bonus points for using weapon knockback to launch mobs at the edge of the platform and having them pop like piñata to expand the platform faster.
Love the mechanic of expanding your arena with the bodies of your enemies!
Super fun art style and I enjoyed the feeling of expansion on the map. Awesome work, keep it up!
FIRST GAME JAM TOO! nice concept
Nice art style!
i dont know if its something i did, but i couldnt die. hp bar is empty or looks empty, but i can keep playing.
Congrats on your first GameJam Game!!!