Thanks for the comment! This was our first game ever. At first, we tried to make it really challenging, but then the narrative part took the biggest slice of the design, so we removed a lot of enemies right before submission because we didn’t have time to balance the combat. The first wave was actually meant to kill you 2–3 times before you unlock the trident and dash ability (it’s almost impossible to clear the first stage without dying twice and getting the trident). We really appreciate your feedback!