This entry is super polished and feels like a full-featured game. You even had time for cutscenes, inventory management, etc. Very minor piece of feedback, the pop-up on item feedback could be non-motion-blocking. That way you don't have to stop and click cancel as you walk by a dropped object in the hallways
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Princess Descent's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Robustness - The game is bug free and stable | #10 | 3.801 | 4.250 |
| Fun - You want to play this game more than once | #20 | 2.460 | 2.750 |
| Innovation - The game manages to bring some new elements to the equation | #25 | 2.236 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a Traditional Roguelike, as defined in the homepage of the jam?
Yes
Did you add Screenshots to your game page?
Yes










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