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Forest Guards's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #118 | 2.711 | 3.833 |
| Accessibility | #124 | 2.239 | 3.167 |
| Graphics | #124 | 2.475 | 3.500 |
| Controls | #146 | 1.886 | 2.667 |
| Overall | #149 | 1.987 | 2.810 |
| Fun | #150 | 1.650 | 2.333 |
| Originality | #150 | 2.003 | 2.833 |
| Audio | #156 | 0.943 | 1.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4.1
Game Description
a cozy tree planting and potion crafting game you can plant trees , craft potions and expand your forest
How does your game tie into the theme?
you can expand the forest to have more spaces to plant and unlock more trees then save the forest by reviving the tree in the end
Source(s)
N/A
Discord Username(s)
YYH55
Participation Level (GWJ Only)
just this one it's our first
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Comments
This game was pretty sparse in terms of active time playing. The early game is especially rough, since there really isn't much that you can do aside from wait for the fruit to grow. Adding something for the player to do that can speed up the process, or something that promotes active play would have made this a lot better imo. I did really like the theming of the game overall though, keep making awesome stuff!
took a long time to finish!! ended up playing over a few days to reach the end. i really loved the art and the vibe, and it's a fun concept!
i agree with all of shadowcommander's feedback, so i'll try and not repeat stuff
here's some suggestions:
i think there's potential here for a really great game, and you should totally keep working on it after the jam! great work!!!
Nice game. The progression is decent, though might be a little grindy for the current content. I was able to finish the game in about an hour and a half.
The art looks pretty good.
The watering can could use some indicator when you can water.
It'd be nice to be able to just hold down the water button and it'll water when walking by.
The seeds in inventory don't switch if you click on them when in placement mode. You need to cancel the current seed placement before picking a different seed.
There should be a ghost or some indicator that you can plant without having to spam click to find a free spot.
It's nice that the keybind indicator shows up when walking by.
Bugs:
Game got stuck where I couldn't plant seeds due to "tree nearby" even though there were no trees.Reloading the save worked to fix it.
If you're in seed placement mode and try to harvest, it'll give you the "Can't harvest" message, but if you cancel the seed placement, then it still doesn't let you harvest the tree. If you walk away and come back it fixes and allows harvesting.
It's possible to plant outside the blue planting area on the right side of the second area until the shop.
The last 4 seed trees can drain more than 10% water if you spam the interact button when watering.
Liked the drawn aesthetic, but I think there were a few things missing to make this enganging!
For example:
- Sound effects when doing an action
- Music /Ambience -> just an important part for a game such as this
- Faster/Snappier Interactions
Still congratulations on getting it done in time :)
Nice art style!
I think this game would work better if it were top down-ish kinda like stardew valley, in the late game the character moves too slow for the quantity of space, also i think the game is too long for a gamejam.
I really liked the art style though, and i really miss music and sfx.
i think it's the game i played for the most time.