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the peripheria cabin: expanding seeds's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #7 | 4.357 | 4.357 |
| Controls | #64 | 3.071 | 3.071 |
| Audio | #70 | 3.071 | 3.071 |
| Accessibility | #82 | 2.786 | 2.786 |
| Overall | #92 | 2.867 | 2.867 |
| Originality | #106 | 2.857 | 2.857 |
| Fun | #144 | 1.786 | 1.786 |
| Theme | #145 | 2.143 | 2.143 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.5 at the end
Wildcards Used
Autumnal
Cozy vibes and autumn-like atmosphere
Single Location
Use only once location
Limited Palette
Use a restricted color palette
Game Description
pop seeds to expand brackets!
How does your game tie into the theme?
EXPANDING the autumn seeds, in a single location cabin, with a limited pallete
Source(s)
N/A
Discord Username(s)
spoonsweet
Participation Level (GWJ Only)
5-10 I don't remember
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Comments
Really cool art and animations. :)
thank you for playing!
Shame there isn't a bit more to it, but i'm still a big fan of your artwork and animations. Nothing better than clicking a nice chonky button.
haha thanks for the support!
I dit not quite understand the game but amazing art and animations! Really beautiful
thank you for giving it a go and thanks for the support! Hope it had more game in it :D
pretty cool art and the sound and music choice is on point
thank you! Glad it all feels nice
Excellent art and animations - grabbed me immediately! It’s a shame there isn’t more gameplay as it’s a cool idea. Would love to come back to this if you get chance to develop it further!
thanks for dropping by cartmouse! Will let you know once I have more content on this!
Wow, the pixel art is very compelling! Really loved how you did the main menu screen as well. You should definitely try to take this further!
thanks for the support frinkly! I hope to develop it further soon, will give you a shout as it moves forward!
Very cool atmosphere!
The color contrast is striking, and lends itself well to some nice metaphors / narrative if you decide to go down that route. The intro + home with the closed window made me think of a scared shut-in, with an inviting / ever-"expanding" outdoors (maybe it could seep it's way into the home itself as the player continues to harvest seeds)
Overall you have a great foundation, and it's a great visual showcase. Would love to see it developed further, best of luck!
hehe you already figured out my plan! Thank you for sharing extra ideas and concepts! Thank you for the support regarding further development!
the graphics are really nice, simple stuff is always easier to "digest". It's a pitty it ain't a "game" with a goal to achive.
P.D. just seen your profile and got stunned, you have tons of games!!! congrats on the long career!
true true I would have hopped it had more depth :D
Thank you for the support Jet Pistacho!
I would be very interested in seeing more coding implemented as you have solid visuals! I like the idea of using formulas to supply the different orders. Even if this time you didn't have time to do more coding, I'm glad that you enjoyed the art journey and have something to show for it!
thanks for the support Spooky V! You encapsulated everything perfectly :)
I liked the viewpoint of opening a window to see outside of the cabin and collect things. I didn’t feel like there was any gameplay though. I clicked on things to make towers, but didn’t feel like I made a choice really. Curious what direction you were going to expand to?
(hehe "expand to")
Thanks for giving it a go! indeed you don't have many options at the moment, my aim was to have 3 options of algebraic bracket expansion that players could select and complete the order for. More rewards based on more complex tasks.
There's not much content to go through, but the visuals are stunning for what there is! I really like what you've got, the vibes are on point currently and the game felt suuuuper responsive! I think it definitely needs some time spent on iterating the gameplay, but as all jam games, there's always something we need to work on more :D
thank you! As you noticed I got lost in that art journey instead of coding more. Thanks for the support and giving it a go!