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I had a genuinely lovely time playing this. As a city builder, it does a great job capturing the theme of expansion through both mechanics and pacing. Watching your humble beginnings gradually evolve into a bustling little neighbourhood was properly satisfying. The progression is smooth and accessible, letting you steadily expand your reach without stress. I also really appreciated the gentle pacing and lack of fail states which allowed the city to grow at your own tempo. It’s a chill experience that still manages to offer moments of planning and satisfaction as the town takes shape.

Visually, it fits the autumn theme in a subtle but effective way. The warm palette and soft, dusty colours give it an earthy tone that matches the seasonal vibe well. The little touches like the vehicle movement and building animations bring everything to life without overcomplicating the scene. UI is clear and to the point, and although the road placement controls took a bit of trial and error to get used to, the overall UX was solid. There’s an impressive level of polish here for a jam build.

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OMG, thanks a lot for playing and for the thoughtful feedback. It's so nice to hear that you enjoyed playing it as much as I enjoyed making it.

In case I develop this further, I'll surely take a look and improve the road building system!

Glad you enjoyed, thanks for the awesome comment!

It really was my pleasure honestly. Something about this really clicks with me on a spiritual level. Plus, I can’t forget your review, comment and interest in our submission so early on. As someone new to game jams, I couldn’t help but feel nervous as I waited for the jam’s response and reaction to my audio work.

Keep me in the loop with this. Would love to see an update from you with all new features! I’ll of course let you know if PopRocks ever gets a difficulty toggle (It very likely will!)