Your art style carries a lovely hand-drawn warmth. There’s a soft, storybook feel across the whole thing that works beautifully with the setting. I also appreciated the restraint shown in the interface. Everything’s clear, uncluttered, and designed to keep you in the zone. It’s the kind of presentation that quietly supports the gameplay rather than distracting from it. That’s harder to pull off than it looks.
The music gave it a bit of a magical air, gentle and nicely looped, like a spell cast over the whole valley. Sound in a game like this can often be overlooked or thrown in last-minute, but yours added a subtle sense of space and character. As someone who handled all the audio design on my own jam game, I know how delicate that balancing act can be, and I think you nailed it!