amazing work with animations!
Good job and congratulations on your submission!
| Criteria | Rank | Score* | Raw Score |
| Originality | #10 | 4.059 | 4.059 |
| Fun | #17 | 3.706 | 3.706 |
| Theme | #28 | 3.941 | 3.941 |
| Overall | #30 | 3.555 | 3.555 |
| Graphics | #31 | 3.941 | 3.941 |
| Controls | #32 | 3.471 | 3.471 |
| Audio | #74 | 3.000 | 3.000 |
| Accessibility | #88 | 2.765 | 2.765 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4.1
Wildcards Used
Cozy vibes and autumn-like atmosphere
Game Description
Play as a bear fattening up for hibernation! Based on Katmai National Park's annual "Fat Bear Week" compeition :)
How does your game tie into the theme?
You play as a bear that gets larger and larger the more it eats. The goal is to get as large as possible before the timer for winter sets in
Source(s)
N/A
Discord Username(s)
tinkkles
Participation Level (GWJ Only)
1
amazing work with animations!
Good job and congratulations on your submission!
The title really attracted me to the game, I really like how you got inspired by fat bear week lmao. The game itself was also really good, I think that the theme for expansion was very well done in this entry to be honest, congrats!
This was a real joy to play! The whole thing captures the theme of Expansion perfectly. Watching the bear gradually grow larger as you hoover up berries and fish feels really rewarding, and ties nicely into that looming race against winter.
The art direction is charming too. The bear sprite has loads of character, and the landscapes shift from calm rivers to golden woodland in a way that keeps it fresh. The UI is tidy and clear, with the winter timer bar doing a great job of keeping the tension high without cluttering the screen.
This was so cute, I loved playing this and it's such a cool thing seeing procedural animations added in, that's not something you see every day in a game jam game! This has me curious though, how much of the jam did you spend getting the movement to where you wanted it to be? I can't imagine that was easy LMAO. Great submission overall though :)
Hell yeah Fat Bear Week! Such a novel little idea, really cool to see the procedural animation worked in too!
I liked the challenge of getting as fat as possible before winter, but I can鈥檛 help but want to take my time to explore the landscape and play with the movement a little more gently - but that鈥檚 hardly a criticism on what you鈥檝e created, more of a personal thing.
Really nicely done!
Thank you! I'm so glad you enjoyed the movement, it's a little complicated 馃槄. Basic overview is:
I just added the project to my github if you want to take a look at the script!
This is so cute, and the concept is fun, but I had some issues that made it difficult to play. I first played it on Safari and had some audio lag, so I reloaded on Chrome but had a visual bug. It might be an issue with my computer trying to run it, but I would've loved to have been able to give it a fair shot! Good thing my teammates will give it a chance in my place :)
super fun game, a little loud on the music haha. Loved trying to chase the fish
I like the controls, and the unique interpretation of expansion! The audio could do with a volume control.
Neat game! It seems that just like real bears... the trick is to wait in the water and snap up the fishies!
Leave a comment
Log in with itch.io to leave a comment.