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Space Claimer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #125 | 1.939 | 2.375 |
| Controls | #126 | 2.245 | 2.750 |
| Fun | #128 | 2.143 | 2.625 |
| Accessibility | #130 | 2.143 | 2.625 |
| Graphics | #140 | 2.245 | 2.750 |
| Overall | #144 | 2.114 | 2.589 |
| Originality | #147 | 2.041 | 2.500 |
| Theme | #149 | 2.041 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.5
Game Description
2D Platformer with combat, completing areas claims them and removes enemies.
How does your game tie into the theme?
Areas claimed expand your territory, it's admittedly underutilized although it is visibly apparent. Were I better with my time I'd hoped to have more than just flags and metal.
Source(s)
N/A
Discord Username(s)
bravojt
Participation Level (GWJ Only)
2
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Comments
Nice lore and world you created! Game has atmosphere
To improve I would love more feedback about fight mechanic, when I got hit etc.
Good job and congratulations on your submission!
Made it to the core! Took me a bit to realize the purpose of the ore, I first thought it just for a highscore.
I wonder, is there a better strategy for the last challenge than rushing to the nests? It did not feel like the spawn rate would reduce over time
There is a significant amount of content here for jam; lot's of enemies and areas. Every time I thought I had seen everything I would find a new area or enemy.
It wasn't really obvious to me what my goal was even after reading the description. I got the rocket boots, but I wasn't sure what to do afterwards.
Really appreciated the area select feature and the checkpoint system.
2D platformer? Nice!
Music fits the game, there's some challenge on it and even double jump!
Also, I really liked visual of the robot
Cheers!