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JailBreak's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1 | 4.000 | 4.000 |
| How well does the game fit the themes? | #1 | 4.857 | 4.857 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #1 | 4.000 | 4.000 |
| Overall | #1 | 3.971 | 3.971 |
| Visuals | #3 | 3.571 | 3.571 |
| Audio | #4 | 3.429 | 3.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Less than 3 hours
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Comments
I got 80.09, nice aesthetics and concept!
101.71 for me! Fun concept, good music. The pixel-perfect jumping puzzles aren't really my jam.
Nice interpretation of the theme! I would enable the fullscreen button in the itch.io settings, because the game doesn't fully fit on my screen.
213.88 seconds. I’m happy with that! I was certainly confused to begin with and I think a bit more instruction at the start would have been useful. But otherwise a nice polished game.
Thank you
I spent a little more time playing this than I expected to, very fun and clever!
Thank you!
I really like this game. It's a simple idea with monochrome graphics that is pulled off really well. I wasn't quite sure what to do at the start though. A simple instruction of A/D - Move left/right would have been enough.
Ty! I have movement instructions at the start but they auto fade out quickly, I think I need to make them stay a bit longer or start fade out when player moves.
Ah. I tend to click "Run Game" to make the game load, then scroll down to read the instructions while it's loading, then go back up to the game so I will have completely missed that bit.