Love the story-driven auto-battler angle of the project, definitely an idea that has legs. The art, voice work, and overall vibe are killer! The amount of love and craft that went into this is unreal. Great job!!
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Gretchen the Wretched in Super Sludge Clash (A Skremplets Adventure)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Covert Environmentalism | #15 | 3.719 | 3.719 |
| Sticking to the Rules | #17 | 4.125 | 4.125 |
| Skremplet Revival | #19 | 3.688 | 3.688 |
| Overall | #20 | 3.711 | 3.711 |
| Actually Fun | #24 | 3.312 | 3.312 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I thoroughly enjoyed spamming my spin emotes in chat when I first saw Kyle play this game! Now I've had a go myself, the chaotic nature of the battles is really fun; it reminds me of the feeling of playing the Pocket Car Racer minigames in the Yakuza series. The artwork and voice acting are absolutely stellar, and the "overworld" music gave me kinda Chrono Trigger vibes. Great final act, holy moly that image of Boyhowdy will stick with me! Really enjoyed my time with this one!
A very interesting game. Seeing as there is limit to how much you control the outcome of a match the ability to affect either game type or who you want to win gives the game a real sense of complexity. The production value is also obviously top notch with the amount of voice acting present really bringing the game world to life.
Really clever idea to let the player bet on winning or losing. It really changes the way you strategize in an interesting way. Great character designs and art as well. You really nailed the 90s Nickelodeon look with the monsters.
A strong follow-up to last year's effort! I really liked the story, the characters, and their art and voices. The game part was a little chaotic at first but I think I got the gist of it pretty quickly. There's one part about this game that had me go "hey? how? why? you can't..." the whole time, but then I remembered one of the awards.
definitely not an intentional thing, but you arent the first person to say it. i guess if you draw enough simple shape rocko/ahh real monsters/cow and chicken/garage pail kids, you are bound to end up with someone some people can see that way. but i can assure you it both wasnt intentional and no on the team or testing even noticed :'(
oh yeah, no worries. i was just surprised by your first comment. everyone kept having silly elephant ideas and i kept saying no because i thought they all just made the game worse and more confusing (in an already kinda confusing game) and i would prefer just the best game we can make than go for the awards specific pander.






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