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A jam submission

LUCKIESTView game page

Gameboy rom - The luckiest rabbit catches four-leaf clovers.
Submitted by Roroto_Sic (@roroto_sic) — 11 hours, 52 minutes before the deadline
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LUCKIEST's itch.io page

Results

CriteriaRankScore*Raw Score
Secondary Theme Interpretation#503.4213.421
Soundtrack/SFX#1132.4212.421
Gameboy Soul#1222.9472.947
Quirkiness#1252.6322.632
Overall#1252.5612.561
Graphics#1382.5262.526
Gameplay#1631.4211.421

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game meet GBJam's theme?
you can play the game only if you are lucky

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Comments

I have to agree with the other comments on the lock screen about it taking ages and being frustrating. but actually... I think thats made worse by the second joke (that the bunny can't reach the clover). it's the sudden realisation that theres no game here, just a prank; and thus there is no catharsis to the initial frustration of unlocking the experience. you come away feeling like you've just had your time wasted, and it verges on being mean rather than unlucky.

I really liked the rabbit sprite though. and the philosophical journey I've been on writing this feedback!!

nice work

Submitted

What a charming rabbit!

Submitted

This is definitely  a unique use of the theme that got a laugh out of me.

Submitted

I'm bad at this game :( Skill issue I guess ://///////////////

Submitted

I didn't get very far, I need to practice more

Submitted(+1)

I definitely had to laugh, funny idea.

Submitted(+1)

I tried for several minutes just to get the game to work, but it wouldn't. You need to tweak the values on that or something because I never even got to play your game because of it. I understand it's to fit the theme, but it's a miss for me. I may come back and try again later. 

Submitted(+1)

Lock screen was cool concept but super frustrating, and I don't know if its possible to get the clover. I spent 5 minutes trying. That is as much as I wanted to give it.

Submitted(+1)

While I see what you did there with the theme, the result is more frustrating than anything.

It takes so many tries just to play the game and the few times I got to the rabbit stage a few minutes of unsuccessful jumping was enough for me.

Never got that clover, probably never will.

Submitted(+1)

I think it was a really funny idea to lock the player out of the game if they’re unlucky. It fit the theme in a unique way I haven’t seen in other submissions. In our game, you also have to collect 4-leaf clovers, though it’s a bit easier there. I couldn’t quite catch this one. I guess I wasn’t lucky enough :P

Submitted(+1)

I think there is a bug.  The first time I tried to play I was unable to jump high enough to get the 4-leaf clover.  after a minuet of smashing every button I refreshed the page to try reloading.  From then on out I was in what appeared to be a boot loop where it says 'you picked no. 13' and then would restart with the nintenbo logo (nice job on the copyright avoidance)