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(1 edit) (+1)

oh hey this style is sweet! the idea of "trashiest take" as a rhythm game spoofing on connor arguing with his friends is a fun concept!! i think you don't need to specify (tutorial) with the first monkey, players can probably intuit that themselves if it succeeds in easing the player into the mechanics. there were points where the music lined up with the beats but for the most part, i felt the sound effects were kinda lacking and not meshing well with the rest of the game which is a shame because i think sound effects is a big part of what sells this type of thing. still solid i think and a fun concept.