Play project
seven mice's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality & Innovation | #37 | 3.090 | 3.182 |
| Theme | #38 | 3.237 | 3.333 |
| Fun & Game Design | #51 | 2.795 | 2.879 |
| Audio | #83 | 2.060 | 2.121 |
| Visual Style | #100 | 1.971 | 2.030 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You turn enemies into your pals. They follow you and fight for you.
Did your team create the vast majority of the art during the 4 days?
Yes
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Comments
I think this was a cool take on the theme, getting pals to fight for you!
Congratulations on making this game, I really enjoyed it, even with some things that got in the way
Thanks! Glad you enjoyed it.
Good job! I feel like it would have been better for the player to be able to attack too (maybe with the dash?) cause it's a bit awkward to wait for more mice to spawn during boss fights when everyone else is dead.
Thanks! The idea of the player attacking wasn't really part of my plan but it could definitely work if it wasn't ideal compared to the mice. Probably worth noting that mice spawn more frequently in boss fights when you need more of them. Thanks for playing!
Pretty fun! not gonna lie, i was caught off guard when the mouse with a gun shows up 😂. Great job!
Thanks! Always glad to see someone surprised.
i got so addicted 😂 very cute, and innovative idea!
Thank you!
Very fun! It really keeps the player engaged! Keep it up!
Glad to hear it, and thanks for playing!
It was a pretty fun game that had me invested for a long time. I got up to floor 17. I think you could've done more with the art, but other than that, it's a really solid game!
Glad you enjoyed it! I focused more time on adding content (such as bosses that can be found around every ~20 floors) than on the art side of things. Thanks for playing!
Fun game! I think having a shorter experience with improved art/visuals would have done wonders!
Glad you enjoyed it! Making it shorter with more art probably would’ve been worth doing. Thanks for playing!
Fun, but really unpolished game.
Mouses stuck in squers every floor. After completing floor 60 (and finishing the game), pressing rerun and proceeding to the next room after the tutorial I immediately get win the game. Also, after the wingame screen, the music starts playing again, so there are two or more playing simultaneously.
During testing, I didn’t encounter the bug with the reruns, so I’m not completely sure what can cause it to happen. The music overlap gets fixed once leaving the tutorial (if it works of course), and mice being behind squares (if that’s what you’re referring to) is normal to allow large groups to get separated.
Still, Thanks for playing!
A fun little... auto battler, for lack of better name. I like the enemy variety, game is longer than it would appear at the first glance. Art is also clearly fully made during the jam so I gotta raise the visual style score for that ^^
Managed to beat the game on the first try, it's always nice to have the upgrades, and yeah the bosses were fairly fun with their ability to steal your pals (now, if only the gun mice stopped running to their death ^^')
Glad you enjoyed it! There aren’t really any ways I can easily communicate the length of the game other than through the description on the page, though I probably could’ve done it better anyway. Thanks for playing!