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Monkee Pal's Ice Cream Parlour!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visual Style | #9 | 4.057 | 4.057 |
| Audio | #56 | 2.547 | 2.547 |
| Originality & Innovation | #69 | 2.604 | 2.604 |
| Theme | #73 | 2.453 | 2.453 |
| Fun & Game Design | #88 | 1.962 | 1.962 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Connor Monkee (the player) decides to be a good friend to his monkee community by opening an ice cream parlour on the hottest day of the summer, and gets awarded The Bestest Pal Award by the (very short) end when he's served and helped everyone!
Did your team create the vast majority of the art during the 4 days?
Yes
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Comments
Loved the pastel gradient vibes of this game!
Unfortunately, as others have pointed out, the ui wasn't really clear on what was clickable. Something like an outline on the cone and ice cream (in a bold highlighter color like neon green 0x00FF00 ) could really help indicate to the player that "hey, this is clickable"
well that was quick! it took me a bit to figure out that that thing was chocolate ice cream and not a nice mat, but overall this is just a fun game. I'd love to see it developped into something bigger, the combinations with 20 options would go wild i think.
A shame there wasn't enough time to add more ingredients/mechanics but what is there is really polished. As others have said, some visual feedback would help a lot too, either when hovering, clicking or both. E.g. click cone and it lifts up, click ice cream and a scoop appears and goes into it
Visually it looks amazing and it's definitely one of the best looking games in the jam.
The 3D models are nice, but the controls were a bit hard to understand at first. Either way, good job!
The 3D models and the sound are really good. The mouse sensetivity made me jump a little, and it was a bit hard to understand what to click to get the correct combos, but I managed. Sadly, it ended just as I got into the groove of it.
But good potential for a chill game. Well done!
alright i finally got to play it, i got soooo confused trying to figure out how to play though cuz i was clicking on the chocolate flavour sign the whole time....... I DIDN'T NOTICE THE TRAY ON THE COUNTER AT ALL!!!! i feel like it would've been easier even just moving the tray of ice cream to the space underneath the flavours sign, you know how ice cream they have in that refrigerated space you can see through, but i'm sure that sounds tough to model. you made the models all by yourself? rather cute chibi style.
The models are just fantastic! Really wished there was more stuff to do.
i love the stetics of the game the 3d is so cute and charming omg, and the chill gameplay.... i just love it :3
reminds me of the papa's games, good times! and the artstyle is cute
Art style was simply stunning!
A smoother onboarding would have helped ...took me a minute to get the controls, but once I did, it was a blast!
Simple and cute game! For me the music actually stopped playing at some point of the game, plus it would be nice to actually see the ice cream that you are making as a model :)
Cute game and style. I love the character models! I respect developers that can code and do design! I can only do the former -_-
Very lovely style. I am a sucker for pastell colors :D I wish there was some inidcation for the actions you do or maybe having the cone and the icecream you choose stacked where the mouse would be.
Thanks so much!! I really appreciate the feedback and you taking the time to play my game! π«Άπ½πβ¨π«
Getting a lot of good responses on how to improve going forward, and general great advice to use in the future!
Thanks again!! π«ππ
lovely pastel color palette! The models are super cute, as well as the minimalistic interior!
Couldn't figure out what to do for a good while until I just trial-and-errored it with the sound effects (good thing you added those!
Very short but could easily be made to go infinitely long :)
I love that you just said "fuck it" and brute-forced the game. Iconic!! βπ½πβ¨π«
Thank you for playing!! And yeah! Would love to expand upon this if given the opportunity!!
i like the art the the colors, but tutorial and indicator on what to click would go a long way
Yup. My bad.
I made the rookie mistake of thinking everyone is a mindreader and would be able to just "figure it out" ππ«
Lesson painfully learned π₯²
Thank you for playing nonetheless!! π π«Άπ½
It was really hard to figure out what I was supposed to do, but I can see you spent a lot of time on the art to give it a polished look! Great work!
It was really hard to figure out what I was supposed to do, but I can see you spent a lot of time on the art to give it a polished look! Great work!
If you ask me, I spent TOO much time on the art and should've sacrificed that to actually MAKE the damn game! π« π₯
But thank you for playing, I truly appreciate it!! π«ππ
Needs more visual feedback. I didn't know if I was doing anything, had to check the comments for help.
Sorry about that! I thought the audio cue would be enough since I ran out of time, but I've now learned visual cues are non-negotiable in this sort of cases! Thanks for playing and figuring it out though!
Love the look of the game!
Thanks!! Love the look of yours too, and I simply can't wait to play it!!
Really love the aesthetic and the models are amazing!
Thank you so much! I worked really hard on them, and I'm glad at least THAT portion of the "game" paid off! π π