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Pal Surge's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visual Style | #1 | 4.444 | 4.444 |
| Audio | #4 | 3.667 | 3.667 |
| Theme | #16 | 3.574 | 3.574 |
| Fun & Game Design | #31 | 3.167 | 3.167 |
| Originality & Innovation | #49 | 2.963 | 2.963 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Connor has the power of pals and anime !!!
Did your team create the vast majority of the art during the 4 days?
Yes
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Comments
Totally adore the art and design, 5/5. So good! Fun idea to have pal power ups and I loved the profile pics. (lud seems a little.. puffy? hehe) Only bug that was kinda annoying was when bubi would spawn on top of me! 😭Great job overall!
Attacking was a bit boring, but the art and idea are both gold. Lovely intro!
Art is amazing! But I think the attack state is kinda broken (it can have an instant hit or a second delay)
I loved the art style for this game! Audio was fire as well.
SUPER CUTE!! I love the design and audio especially
Wukong got Yamcha'd! Gameplay is a bit wonky but the art in the beginning was brilliant!
Love this game!! The art is so vibes
Its pretty fun and all but the hit box is lowkey highkey kinda small
What a beautiful gameeee, seriously, it’s really gorgeous congratulations!
Took abit of time to get it to work on my browser but it was really cool when it did, amazing art!
This game is so ... elegant
Loved the initial cutscene, super cute! And the post processing made the already good loking art look even better!
So cute and fun!!! I loved the aesthetics and intuitive controls.
The art is amazing! Well done!
Holy the art in this, props.
I would appreciate it if i could hold space to attack as my thumb is a little numb after spamming it so much, but still... the art... i love it so much and the choice in color palette is so harmonic!
The art style of this game is absolutely mesmerizing! There are some incredibly talented artist on this team.
Thank you so much! We appreicate the compliment :D
Love the gameplay and art
Ty!
The art and music and general vibe of this game was great!
love the chiptune and color palette chosen.
I think the difficulty though needs some balancing, i.e.
it was way too easy, Emily and Daidus are Too OP lol, i kept picking them and spamming heal.
The enemies weren't really getting more difficult, it was just more of the same enemy type each wave. Maybe you could've made them faster, or changed their attack range as the waves progressed to make it more interesting.
The attack themselves felt like they were lacking weight, like the physics need to be tweaked so the punches feel like they have more weight to them.
It's also a bit buggy, I also got stuck in a corner, had to wait for another enemy to spawn until i got pushed out.
Thank you so much for the feedback! We definitely understand the balance issues and will work on improving them in the future. This was our first fully functioning game, so we really appreciate your thoughts and suggestions. They’ll help us a lot moving forward!