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(+1)

I really like the mini-game format y'all went with. I thought all of the games were approachable and I liked that some of the mini-game mechanics returned for some of the different scenarios. It might be worth considering allowing the player 2 chances (or maybe even three!) to fail during each mini-game round before losing the spiffy point. I needed to restart my game a few times when it came to understanding what the mini-game was asking of me when I encountered a new one when inevitably fail on the first try. Beautiful art and fun/quirky story here. Thanks for making and sharing it!