Honestly, with the being my second jam, I think I did waaay better than last time.
I over-complicated the platform building system, and crafted a whole dialogue intro before I even got to the gameplay!
This time I did waste one day trying to come up with an idea that was simple, but I think it was worth it.
And while I really wanted to craft a system of functions that made my life easier but would probably never use again, I didn’t. I made some rough code with no optimizing and lots of repeating lines and then went back to create a function worth using.
Overall, this game turned out much more completed than my other one, thanks to the power of simplification!