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Graveyard Rush's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #725 | 2.556 | 2.556 |
| Creativity | #859 | 2.333 | 2.333 |
| Overall | #904 | 2.111 | 2.111 |
| Visuals | #932 | 2.000 | 2.000 |
| Enjoyment | #1009 | 1.778 | 1.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
was there any more than corssing the acid lake?
I have to say, the laugh got me — congrats on the game haha.
If you have a moment, I’d love if you could check out mine too! Play it here: https://kaijota.itch.io/graverun
Watch the gameplay on YouTube:
Great work!
I ended up unable to cross what I think was the bridge (the challenge after the green bog) and I'm not sure why. Was it my dead corpse in the way? I restarted twice and it happened both times. I also didn't quite get why the first death in the green bog created a boat. Is it meant to make a boat every time I die? If I want to cross a bridge do I use a boat? That was my thought process trying to infer the rules of the game and figure out how to succeed. When I read the description about corpses stacking and helping you advance it sounded cool, there's a good idea in that, that's the game I want to play.
A bit confusing i'll admit, and the bridge sometime wouldn't let me through for some reason? I liked the concept though!
Cute, but got boring really quickly due to the lack of other gameplay mechanics besides feeling like I'm walking forever just to do it again. It's nice for a while, but checkpoints would be nice. The death sound gets really painful.
I can't think of a better use of the theme haha, Pumpkin man need not die no more for he hath finished!