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The Magnificus Mortuarium's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #973 | 1.905 | 2.333 |
| Creativity | #1107 | 1.497 | 1.833 |
| Enjoyment | #1123 | 1.225 | 1.500 |
| Theme | #1126 | 1.225 | 1.500 |
| Overall | #1133 | 1.225 | 1.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I hope you'll finish this!
Looks pretty cool, shame there is no game yet. Here is some feedback: The mouse sensitivity felt really slow, even after I set it to the max value. I think you could increase the fov slightly when sprinting just make it feel a bit nicer, you can play around with and see what works. Even if it's just a tiny bit, it should help with the movement feel a little bit. Performance was good, was getting close to 1700fps.
Really cool vibe, well done!
Hello, we are aware of the mouse sensitivity again unfortunately due to the deadline we couldn't have to it ready in time. Interesting idea with the fov increase on sprint. Thank you so much for taking the time to play and to leave feedback!
very pretty! not sure what the gameplay itself is meant to be though
Thank you for trying it out! Cinematics and interactions that was originally planned didn't make the current build in time so unfortunately it is mostly just an open explorable zone until a later build which will integrate everything else planned.
Not sure if I was doing something wrong but I couldn't interact with anything, just move around. Premise and vibes seemed promising.
Thank you for playing! Unfortunately the interaction cutscenes and cinematics didn't make this build due to game jam deadline but we're actually working on getting this sorted out in the near future. Appreciate the feedback!
I enjoyed the concept of this game a lot! I really hope you finish making it because whatever you were working on seems to have a lot of potential. I would love to see a full game of whatever this is because it looks very intriguing!
Thank you for taking the time to play and for the feedback as well. We do plan on working more on it and to adjust a few things as well!