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Spellthief's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #885 | 2.087 | 2.800 |
| Visuals | #907 | 2.087 | 2.800 |
| Theme | #951 | 1.938 | 2.600 |
| Overall | #966 | 1.938 | 2.600 |
| Creativity | #991 | 1.938 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is definitely a game, it's fun to play, it has a good design, and it has a good idea. The implementation is a bit buggy, but it's not a problem. Please rate our game.
Thanks for playing! Do you have any notes on the bugs? Any specific feedback would be greatly appreciated :)
As I understand it, the problem arises when there is an opponent you cannot move into between a character and an opponent you can move into.
Ohh so the characters "stick" sometimes to the enemies? I do recognise that, thanks for letting me know you are getting that.
I feel like I missed something here :( . Even after killing the mobs in the first wave, my health continued to drop and I died before the second wave started. Trying again, I died before even managing to kill the three mobs, even though I didn't get hit once. A shame, because the "lock-on" effect when targeting the enemies was really nice, and the music was really atmospheric. I'd love to see this expanded on!
Thanks for playing! The concept is that you are constantly losing health, you use right click to possess an enemy that is a green "target" (e.g. less than 50% health), thereby refilling your health. The itch page for the project has more information for this and the controls. Hope you give it another go :)
Thank you for the reply and letting me know where I was going wrong. I did indeed have another go, and made it up to wave 9 a couple of times, but that's suddenly a lot of enemies on the screen! Fantastic premise too, I'd love to see some enemies that couldn't be taken over, or others with different abilities in the future. A great little entry into the Jam, and I've amended my rating to reflect the fun I had!
Thanks for your feedback and for giving it another go! I like those suggestions for the enemies a lot, thanks again!
Not sure if I'm missing something, but I start the game, no enemies show up, and HP drains immediately and get a game over, then game locks up after clicking Restart, so I have to reopen the game
Enemies should begin spawning after about 5 seconds into starting, unsure as to why the game locked up for you I haven't gotten that to happen, sorry about that! Thanks for giving it a go :)
Enjoyable to play, controls felt solid and the SFX really added to it. Felt a fun rhythm to the game once I got the hang of it.
Thanks for playing! :)