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Thrall

27
Posts
9
Followers
6
Following
A member registered Mar 20, 2021 · View creator page →

Creator of

Recent community posts

Great style and art! The dash and feedback when hitting objects felt satisfying! Took me a while to understand and beat the first level, but felt good when I did! Very well done!

Very nice game! Enemy variety and progression of the challenge was well done!

Really enjoyed the visual changes with each decision and the game felt extremely polished overall. The whole screen shaking as the doom got closer did feel a little dizzying, but aside that very solid.

Simple to learn and pretty fun to play! Felt satisfying getting better and better with each iteration

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Loved this so much, peak cutscenes and motivation! The dashes when on a streak felt so satisfying.

The consoles in game are where you get the majority of the meat where they spawn on nearby conveyor belts, odd if they weren't spawning. Glad you enjoyed overall though!

Thanks for playing! That mouse bug was my bane during the last few hours before the deadline, sadly couldn't fix it in time but made the work around with the pause menu for the time being.

Concept of this was really good, got into a rhythm with the game after figuring out how to best use the action points. The one thing that stuck out to me was that when a crew member did something it automatically deselected them even though I usually would have more for them to do on that turn. Also knowing when an action required ship power would be good. Overall a fun and chill experience with the nice music!

Thanks for playing! We just updated the game and fixed it so that there's properly an ending now, sorry about that!

Gotta become a literal quick draw to master this game. Was very enjoyable!

I love logical deduction games like this! Was fun trying to figure out the best way to go about it. Wish there was a "final reveal" sort of screen at the end to see how close I was. Overall wonderfully done!

Art is done very well and nice game put together in one day! I do wish the "Shoot!" prompt was near the center of the screen or something so that I could look at the whole scene and not just stare at the sky and wait for the shoot text to pop up.

Took a little bit to get into, but clicked eventually. Idea of the game is great, and art direction felt very nostalgic in a good way!

Loved the aesthetic for this, the music and graphics blended nicely. Can easily see the potential for more for a game like this, and the build-up of the bounty hunters was engaging. I had a little trouble scrolling through the locations, but overall well made!

I started laughing when the stock images with the wanted poster appeared. Incredibly well made and was a fun time!

This was super fun once it clicked. I struggled just a little bit with getting into it, but once I did it was a great challenge!

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Partly intentional! I liked the idea of the zombies being so eager to attack the living that they would drive forward past you and envelop you in the shambling horde. Had I a bit more time on navigation I would've loved to find a better flow to that though. Thanks for playing glad you enjoyed!

I loved this! Excellent use of the theme! 

Very fun! Great aesthetic (YOMI style is excellent)! I did start getting a bit nauseous with the screenshake after some time but other than that was a great time!

Loved this game! Was intrigued by the concept and wanted to see the different endings after I got one!

Always love these kinds of games. Visuals and SFX were stellar!

Enjoyable to play, controls felt solid and the SFX really added to it. Felt a fun rhythm to the game once I got the hang of it.

Definitely a good suggestion, adjusting movement would certainly help the flow. Thanks for playing!

I definitely want to look into better handling AI and spacing them out after working on this. And that was actually the plan to have different types of undead but sadly ran out of time. Thanks for the feedback and for playing!

I loved that the headstones were dancing to the music as well. Got to 245 seconds!

Great to hear! Glad you enjoyed it!

Simple and easy to understand concept and was fun to strategize! Got 1150!