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A jam submission

SpellthiefView game page

Possess your fellow wizard and battle in this top-down retro arcade-inspired shooter!
Submitted by Dan (@DanP_GameDev), DMNK (@OwskiFrank) — 3 hours, 42 minutes before the deadline
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Spellthief's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#8852.0872.800
Visuals#9072.0872.800
Theme#9511.9382.600
Overall#9661.9382.600
Creativity#9911.9382.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

This is definitely a game, it's fun to play, it has a good design, and it has a good idea. The implementation is a bit buggy, but it's not a problem. Please rate our game.

Developer

Thanks for playing! Do you have any notes on the bugs? Any specific feedback would be greatly appreciated :)

Submitted

As I understand it, the problem arises when there is an opponent you cannot move into between a character and an opponent you can move into.

Developer

Ohh so the characters "stick" sometimes to the enemies? I do recognise that, thanks for letting me know you are getting that.

Submitted(+1)

I feel like I missed something here :( . Even after killing the mobs in the first wave, my health continued to drop and I died before the second wave started. Trying again, I died before even managing to kill the three mobs, even though I didn't get hit once. A shame, because the "lock-on" effect when targeting the enemies was really nice, and the music was really atmospheric. I'd love to see this expanded on!

Developer(+1)

Thanks for playing! The concept is that you are constantly losing health, you use right click to possess an enemy that is a green "target" (e.g. less than 50% health), thereby refilling your health. The itch page for the project has more information for this and the controls. Hope you give it another go :)

Submitted(+1)

Thank you for the reply and letting me know where I was going wrong. I did indeed have another go, and made it up to wave 9 a couple of times, but that's suddenly a lot of enemies on the screen! Fantastic premise too, I'd love to see some enemies that couldn't be taken over, or others with different abilities in the future. A great little entry into the Jam, and I've amended my rating to reflect the fun I had!

Developer(+1)

Thanks for your feedback and for giving it another go! I like those suggestions for the enemies a lot, thanks again!

Submitted(+1)

Not sure if I'm missing something, but I start the game, no enemies show up, and HP drains immediately and get a game over, then game locks up after clicking Restart, so I have to reopen the game

Developer

Enemies should begin spawning after about 5 seconds into starting, unsure as to why the game locked up for you I haven't gotten that to happen, sorry about that! Thanks for giving it a go :)

Submitted(+1)

Enjoyable to play, controls felt solid and the SFX really added to it. Felt a fun rhythm to the game once I got the hang of it.

Developer

Thanks for playing! :)