The art and character animations are great! I really enjoyed the puzzles had to use my brain for real.
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TermiNera's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #62 | 4.321 | 4.321 |
| Overall | #96 | 3.840 | 3.840 |
| Theme | #96 | 3.981 | 3.981 |
| Creativity | #149 | 3.915 | 3.915 |
| Enjoyment | #280 | 3.415 | 3.415 |
Ranked from 106 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The art is REAlly good, the music is sick and sounds are really nice. Only problem i had is that theres not enough information for the player to go on with, and the levels are a bit too hard. But aside from that i think the mechannics are great i loved the grapling hook, i found the last level really cool, using the grappling hook with the gravity flipped and stuff. Overall very cool game, would absolutely love to play a full release.
Really awesome game - the solutions to the puzzles were very elaborate and the soundtrack is great. I would say the hookshot was a bit hard to control though, it would have been nice if it could target from a wider angle.
I really enjoyed playing this! Love the art style and the puzzles. Can't wait to see more.
Lovely artstyle and unique gameplay, really interested to see where the game goes in the future!
Just played your game and I absolutely loved it, the color palette, the sprites, and the overall aesthetic are so good! The mechanics are really fun and the music is really pleasant to listen to. It all comes together so well. I’d honestly pay for a full release on Steam if you ever decide to expand it!
Really cool concept - I really enjoyed finding new ways I could die and learning about the ability afterwards, and I definetely can imagine a full game where there's lots of tools to unlock that way. I really enjoy the way the puzzles can be split into "steps" that you progress though as well.
Great game! the art is really cool and it feels very polished. solid game all around.
Cool game! The character controls might benefit from some coyote time
Wow this was a tough one! There is a bug that I ran into where I'd be upside down and when jumping and moving to my left on the second puzzle, I wouldn't be able to dash even when I had the upgrade and I'd die to the little spike pit. Also, personally, I'd suggest leaving timed obstacles in frame, it's one then where I know a spike pit will be beneath me and I need to time a jump or dash or hook but trying to get the timing down on a projectile so I don't die as soon as I land is really difficult but that may be a skill issue. Overall this was good! Be proud!
This is really good! Very polished and great design!
Really loved the visual style and I thought the platforming mechanics were great, though I did struggle to understand what exactly I needed to do in order to progress. There were also a couple times where I would accidentally push a block too far and would have to restart the level. All in all, I thought you all did a great job!






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