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A jam submission

Dying to DreamView game page

Submitted by TheCyberOne, jens1433, Cactic, iensapiensa — 1 day, 1 hour before the deadline
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Dying to Dream's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#1923.8753.875
Theme#3513.3753.375
Creativity#3973.4383.438
Overall#4003.2503.250
Enjoyment#5962.7502.750

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Very cool implementation, congratulations on getting this done in 5 days! It's like Inscryption with chess, and the scale on the right instead. I did find it a little confusing, and got softlocked on my first game, but gave it another go and it was quite fun! I will say, the music doesn't really fit the rest of the aesthetic, but beyond that you've made a really cool submission! Making a sacrifice-based board game like this was one of our initial ideas, I'm glad to see it's been implemented well. Good work!

Submitted

Very interesting, beautiful, fun, and with an awesome aesthetic — congrats on the quality!

If you have a moment, I’d love if you could check out mine too! Play it here: https://kaijota.itch.io/graverun

Watch the gameplay on YouTube:

 
Submitted

This is great! I love inscryption (you might be able to tell from our game, it was heavily inspired by it and buckshot roulette), and you've done a great job of putting a unique spin on it! Also, the sound and music is very satisfying.

Submitted

Very nice visuals and audio design, the concept was interesting though a little hard to pickup the concept The text was hard to read but I can see how with a few adjustments it could be a nice visual, the text took a bit of time to get into the game and let me trial and error myself. Nicely done!

Submitted(+1)

That one just on another level, looks amazing!

Submitted(+1)

woweeee, listen to that synth jazz music. What are that? Fun game though and very polished looking.
I got lucky and beat all his guys, but the game camera started bouncing up and down? I think it glitched out right at the end. If it helps for debugging purposes, the following was found in the browser console? 

Error type 1: InvalidCastException: Unable to cast object of type 'GameObject' to type 'UnitBase'.
Error type 2: InvalidCastException while executing 'performed' callbacks of 'Unit Selection/Info Unit[/Mouse/rightButton]'
Warning: <color=#0099bc><b>DOTWEEN ► </b></color>This Tween has been killed and is now invalid

Other than that, great game and very fun to play! :)

Developer(+1)

Glad you liked it :)

The bouncing camera is likely due to some incorrect way of handling the check to see if the game has ended vs if just a round has ended. Thank you for the log though. There will be a day that I will go fix all these tiny projects but, realistically, that day will have to wait for a bit longer

Submitted

It was great, and no worries if stuff doesn't get fixed.
I just include logs because if someone found a bug in something I made, I'd want to have some info so I could fix it (in theory, if I had the time, etc...)

Submitted(+1)

Amazing concept. but it feels like some balancing is in order
also nice to have a scipable tutorial.
are there other opponents? rounds?
overall amazing game that suits the theme perfectly innovatively and funl

Developer (1 edit)

we did make a total of 17 pawns for the player and around 10 for the enemy. But due to the time constraint we dont have the functioning game loop we were hoping for. Skippable tutorial indeed sounds nice.

Thanks for playing

Submitted (1 edit) (+1)

Really interesting game & concept. Looks super polished for the time constraint! Great work! 

Submitted(+1)

So apparently I managed to get my self stuck with 2 pieces. Cool gwentlike game