Thank you so much for the feedback and for playing!! Getting swallowed by the blackhole is already one of the endings (when the time runs out) but I think most people die from the radiation before they run out of time since dosage scales higher as you fall in further.
cannolicat
Creator of
Recent community posts
I absolutely loved Papers, Please and this game seems to take a lot of inspiration from that! Great work, the art, dialogue, and sounds were all amazing. One very small thing is the left click to continue on the dialogue was a little confusing, didn't realize for quite a bit that I actually had to click on the dialogue box. Great writing, and great game!
I absolutely loved the artwork and audio. The entire experience felt extremely polished! The only thing I would say is movement speed upgrades felt especially overpowered, since all you have to do is avoid enemies, you can full spec movement and run circles around them. Really fun experience overall!
Art & music is extremely well done! Looks very polished. Gameplay is pretty enjoyable but I'm not sure what the stakes were, to me it felt like you could just keep rolling and most of the time getting to the target number without hitting a one, and if not retry. Maybe putting up some gold as a wager would be good for some stakes. It was a really fun and relaxing experience overall! Great work!
Really great proof of concept! Got some Pokemon vibes just from the general perspective, art, and movement system, good job! The controls aren't overly obvious, and I struggled to figure out how to interact with people for a minute or two lol. The card 'battle' system is pretty intuitive and easy to get the hang of, and was pretty fun overall.
I was experiencing a possible soft lock with the opponent past the bridge to the south. After winning the first round, the game prompts me to place two more cards and then stops responding, with seemingly no way to progress other than exiting the game and restarting. Despite that, I still had a great time playing this.
Overall, super impressive for the time constraint. The mechanics and art feel great. Excited to see where you take it!




