Good puzzle game, solid base, I liked the change in elements to solve the puzzle with different abilities. and the minimalistic art style is great for the atmosphere of the game. Cool concept, good job!
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Fragile Elements's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #102 | 3.955 | 3.955 |
| Creativity | #152 | 3.909 | 3.909 |
| Enjoyment | #213 | 3.545 | 3.545 |
| Overall | #288 | 3.455 | 3.455 |
| Visuals | #352 | 3.455 | 3.455 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This is a really cool concept! I love what the different elements do, and how it plays on the theme of the jam. I've seen others use death a core mechanic to move forward before, but I love what each element leaves behind so that you can proceed on the next life. You guys did an awesome job with this game, especially with all of the levels you managed to finish, good job!
I loved the art and the different elements doing different things! Great job!
Great game! I love how each elemental has different abilities and the lives system opens new doors to complete the platforming puzzles. Very well done!
I loved the game’s idea — congrats, really well done! I loved the concept of the characters and the creativity behind how each one works after dying. Our idea was somewhat similar, but I have to say yours was much more creative. Congrats!
If you have a moment, I’d love if you could check out mine too! Play it here: https://kaijota.itch.io/graverun
Watch the gameplay on YouTube:
Fantastic game! I love the use of the theme as a gameplay mechanic. Feels rich with features and the levels genuinely made me curious how many different ways I could solve them with different combinations of elementals! You've made something really fun here, and it looks and sounds great on top of that!
Very creative level design and mechanics of each character! Also fun to see the whole level to plan it out beforehand :)
Love the creativity on the level design and use of the element. 😁👌 that was not easy
For feedback, everytime i die, am so eager to get back to that spot and move right away. Because of that i always missed the oppurtunity to change element. At least give player some bumper on that part. Like a confirmation of some sort.
Yeah, the per-character restart used to be in the game's first version, and it might make sense to enable it on the longer levels, to at least have some sort of checkpoint. I'll mention that so we can maybe add that feature. Thank you for the review!
EDIT - I just realised that you meant the character switching with tab - yeah that is a bit unfriendly that you need to do it before moving indeed. If enabled during level, it might be nice to have a tab hold interaction or a pop-up with a switching character that you have to repress to confirm to counteract accidental tab pressing during level that would teleport you back. I see what you mean now
Oh my gosh, the first explosion.. I did not expect that, haha. It was fun to try and pre-plan all the puzzles :)
So yes; a really enjoyable puzzle game! I also like the look of the game, the lineless art is so charming.
Not bad I like the selection of elements and having to select certain characters to plan your way through is fun game mechanic
extremely cool interpretation of theme!!! and very creative level design as well!!
Very cool puzzle platformer! I couldn’t TAB to switch my elemental for some reason, but I managed to beat it anyways. Very fun game
really cool puzzle platformer, having to plan your loadout is pretty cool
I love this. Having multiple characters that do different things is a great way to incorporate the theme and switch things up. I bet level design is fun for this project.
Very well polished game! My only complaint was that I could only view the three tutorial levels (not sure if there are more) You introduced some really good platforming mechanics that can be built upon in future levels. Well done!






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