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(+1)

I wish the timing actually mattered, I could just spam my keys and I wouldn't get hurt, It was decent! the art and sound design is really good!

Omg I actually really appreciate this criticism!! I made it so that a missed parry would drain 5 Soul and thus prevent you from attacking as reliably, but I didn't want to make it too punishing to miss one as you learned the patterns. Might honestly look into adding a slight cooldown on missed parries to account for this. May I ask how far into the fight you were able to get with this strategy? 

Thanks a lot for playing <3