Really interesting take on the theme! Super fun mechanic. It seems to replicate like, rhythm based games which I love -- all that I would recommend if you wanted to keep working on it, is some kind of audio indicator/timed music because my brain wants to default to those kinds of rhythm mechanics but gets a little distracted by the music not lining up. XD Super cool game though!
Thank you so much for playing! Music not lining up was one of my main concerns when coming up with the gameplay, but I figured it would be way too hard to implement given how bullet intervals are by design irregular and can be broken off. It helps to focus on the timing of the parry sound cues instead. Even so, I seriously appreciate the feedback and will keep it in mind for future versions of the concept <3