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(+2)

Really cool concept and great execution! The low-res visuals and atmosphere give strong Runescape-meets-roguelike vibes, or maybe Megabonk haha, and the gameplay loop of dying to grow stronger fits the theme perfectly. The shooting feels fun, though enemy aim and balance could use a bit of refinement. Gtz!!

If you have a moment, I’d love if you could check out mine too! Play it here: https://kaijota.itch.io/graverun

Watch the gameplay on YouTube:

 

Thank you so much for the feedback! Yes, I completely agree, working on balancing is definitely going to be our priority after the jam ends.

Glad you enjoyed and I'll be checking your game when I have time for sure!