Gotta say, we love wave-based games like this, it was super fun!
The simple but effective upgrade system and the pixelated visuals added a lot of charm as well!
We did run into a few issues though:
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UI bugs: Some text would shrink, change size, or overlap. The upgrade shop’s button hitbox also felt a bit off, we did mange to find the right spot in the middle, but it was tricky. It’d also be great if the game paused during upgrades, since we kept accidentally shooting (which made later waves a bit chaotic, haha).
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Visual bug: The red “damage” overlay sometimes stayed on screen long after being hit, even between waves.
Overall, this was a really solid and fun experience! With a bit more polish on the UI and some added enemy variety, this could become an awesome wave defense game. Amazing work!