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(1 edit) (+1)

Thank you so much for this!!!

 I'm glad you gave notes as you played that was awesome hahaha, I hope more people do what we did cuz it felt like watching you play but in text form.
Really appreciate how you liked the UI and SFX, we really poured our heart in this --> to make a great and memorable experience for anyone who plays it, also we love how you noticed the little things like the oxygen placement and  keycards being next to them (kind of a tutorial without actually having one), and I'm glad that you seem to have finished the game fairly fast which make us so happy.

Yeaaah... about the chairs.... they kinda got a mind of their own 😂😂

Glad you enjoyed the visuals as well, we spent a lot of time getting the lighting to look just right.

The story is meant to feel confusing at first but you actually picked up on most of the clues, which is amazing!! Good job!!

The theme plays out so each time you die you get more clarity; so it becomes an opportunity to both escape that place and/or let go of the things that are holding you back and making peace with yourself. (whether it's guilt or other feelings) 

Depending on your understanding of the opportunity you could get the second ending pretty easily (we think).

 Thanks again for playing this, it was so much fun to read your feedback with the detailed breakdown, you don't know how happy this makes us, seriously means a lot!!!

[ We uploaded an updated version where the game pauses so you can read freely, highly recommend downloading the patched version if you plan on diving in again ; ) ]