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(1 edit)

Salutations!

This is my last mission! What a way to start a story. I got really excited ngl. This story sounds epic and interesting. 
The art style it's pretty cool, really good, and cute to see.

Gameplay-wise, it was solid and well done. I played two runs, and I liked the detail that the end screen's message changes every time you get to the end; that's a nice touch.

I have some notes from my experience that I would like to write down:

  • The tutorial text fades out too quickly, and there's no way of reading it back. My first run, I went blind and, by accident, I totally missed the explanation about the Mana Orbs and the Medkits, and waste them at the very beginning hahaha.
  • Didn't know that you could enter buildings; a visual indicator would totally help the User experience while playing.
  • The Intro music was so epic, but once the game starts,  the sudden cut is too noticeable. A little fade-out before starting the stage would help a lot.
  • The bullet sprite, for some reason, was backwards from the direction I shoot(?).

Either way, my final thoughts are that the story sounds really interesting. I would like a lot to see more stages and more development. I'm still shocked because the intro was pretty exciting and the gameplay was fun to play.

This was a great work! I really enjoyed it.