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(+1)

Interesting take on an Arkanoid game. I liked that everything is maintained in a consistent style; it looks like a finished product and plays nicely. 

I found one thing missing: the inability to change the cube's trajectory after it bounces off the island. Also, I couldn't quite figure out why, but sometimes, even when the main cube wasn't flying around the screen, I couldn't use some of the active power-ups/items. 

Good job!