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A jam submission

The hunt for DoppelgangersView game page

You are an eyeball, yep. And you know that doppelgangers are trying to imitate you to get your powers. Don't let them!
Submitted by Nell — 16 minutes, 19 seconds before the deadline
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The hunt for Doppelgangers's itch.io page

Results

CriteriaRankScore*Raw Score
Is it spooky and/or does it follow the theme?#103.7503.750
Audio / Music#123.1883.188
Overall#143.1253.125
How much do you like the game overall?#163.0623.062
Gameplay / Fun#222.8122.812
Graphics / Visuals#262.8122.812

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please list ANY pre-made or AI-generated assets that you used (it's the rules!)
Music and Explosion sprites

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Comments

Submitted (1 edit)

Very cool idea, I like how I have to carefully plan my moves to not make the enemies vulnerable to attack while keeping myself safe. I found the AI's movement a little bit too inconsistent though, and there were times when I wasn't sure why I died as I wasn't in the range of the enemy yet. It's overall nicely done though and I like the music.

Developer

Thank you so much! :)

Submitted

Very nice game! With the AI, I can play something a little different every time which keeps me stuck to the game in a good way.

Developer(+1)

Thanks :) the AI is your movements (more or less)

Submitted(+1)

Ohhh that's interesting!

Submitted

Cool! The thing i notice the most is that you die almost immediately when spotted by an enemy, which wouldn't be a problem if not the attack needed to kill them was very close ranged. Other than that i really like the vibe and aestethic it got going. Good job :)

Developer

I wanted to add upgrades that could be picked up, to change the attack range in particular, but I ran out of time!

HostSubmitted

Very cool idea, I like the randomised levels! Thanks for joining the jam :)

Developer

Thanks :) Maybe i will do it again !

Submitted

Awesome, love the art style. I really couldnt figure out how exactly i was dying.

Developer

Yeah, it's not very clear that you die if you get too close to enemies.

And thanks a lot for the art comment, that's actually where I can improve the most!

Submitted

Good idea ! Sometimes it was hard to understand why I died, but I managed to get a few kills. I can only respect you for wanting to code an AI for your enemies during a game jam. Great job !

Developer(+1)

This AI is precisely the key point in staying true to the Doppelganger theme :D

Submitted

Great Idea for a game, I enjoyed the roguelike experience and it made me think a bit of pixel dungeon.

Getting the enemies lined up for a kill was tough and sometimes even impossible. 

I know figuring out enemy AI is difficult and you did great with this ambitious game idea is just two days.

Developer

There were so many things I would have liked to add.
More attacks, upgrades, items, better AI.

Thanks for playing, and great to see you playing in the video! :)

Submitted

Most of the time I didn't know why or how i died so some indication would be nice to have, like a death animation. I got to i think 11 (not sure because you can't see your score after death). Other than that, cool little game 😉

Developer

That's definitely something I should have corrected :)
Well done on the score, and thank you!

Submitted

it killed me every time before i could land a hit ˙◠˙

Developer

Oh :( try to not be near (1 tile) the doppel

Developer

Each eye does not copy you in the same way (delay)