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The hunt for Doppelgangers's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Is it spooky and/or does it follow the theme? | #10 | 3.750 | 3.750 |
| Audio / Music | #12 | 3.188 | 3.188 |
| Overall | #14 | 3.125 | 3.125 |
| How much do you like the game overall? | #16 | 3.062 | 3.062 |
| Gameplay / Fun | #22 | 2.812 | 2.812 |
| Graphics / Visuals | #26 | 2.812 | 2.812 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list ANY pre-made or AI-generated assets that you used (it's the rules!)
Music and Explosion sprites
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Comments
Very cool idea, I like how I have to carefully plan my moves to not make the enemies vulnerable to attack while keeping myself safe. I found the AI's movement a little bit too inconsistent though, and there were times when I wasn't sure why I died as I wasn't in the range of the enemy yet. It's overall nicely done though and I like the music.
Thank you so much! :)
Very nice game! With the AI, I can play something a little different every time which keeps me stuck to the game in a good way.
Thanks :) the AI is your movements (more or less)
Ohhh that's interesting!
Cool! The thing i notice the most is that you die almost immediately when spotted by an enemy, which wouldn't be a problem if not the attack needed to kill them was very close ranged. Other than that i really like the vibe and aestethic it got going. Good job :)
I wanted to add upgrades that could be picked up, to change the attack range in particular, but I ran out of time!
Very cool idea, I like the randomised levels! Thanks for joining the jam :)
Thanks :) Maybe i will do it again !
Awesome, love the art style. I really couldnt figure out how exactly i was dying.
Yeah, it's not very clear that you die if you get too close to enemies.
And thanks a lot for the art comment, that's actually where I can improve the most!
Good idea ! Sometimes it was hard to understand why I died, but I managed to get a few kills. I can only respect you for wanting to code an AI for your enemies during a game jam. Great job !
This AI is precisely the key point in staying true to the Doppelganger theme :D
Great Idea for a game, I enjoyed the roguelike experience and it made me think a bit of pixel dungeon.
Getting the enemies lined up for a kill was tough and sometimes even impossible.
I know figuring out enemy AI is difficult and you did great with this ambitious game idea is just two days.
There were so many things I would have liked to add.
More attacks, upgrades, items, better AI.
Thanks for playing, and great to see you playing in the video! :)
Most of the time I didn't know why or how i died so some indication would be nice to have, like a death animation. I got to i think 11 (not sure because you can't see your score after death). Other than that, cool little game 😉
That's definitely something I should have corrected :)
Well done on the score, and thank you!
it killed me every time before i could land a hit ˙◠˙
Oh :( try to not be near (1 tile) the doppel
Each eye does not copy you in the same way (delay)