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Catatonia: Breakdown's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Aesthetics | #594 | 2.309 | 4.000 |
| Enjoyment (Best Game) | #650 | 1.732 | 3.000 |
| Creativity | #686 | 1.732 | 3.000 |
| Story | #747 | 1.155 | 2.000 |
| Horror | #776 | 1.155 | 2.000 |
| Sound Design | #822 | 0.866 | 1.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you make this project in?
Godot
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Comments
Well its obvious the game was not finished in the time given during the jam, i still have to give it props for having a really good idea and atmosphere. Although i do wish the game turning speed was a little less fast. and the scares in the game were not very scary, it also lacked audio in a lot of places that would have improved it.
Thanks for the feedback! It’s true that we ran out of time, or maybe our idea was just a bit too ambitious for the jam. We also noticed that the turning speed depends on the device; it feels fine on some setups but way too fast on others. That’s why we’re planning to add an option to adjust the turning speed in the final version. The audio was also added at the last minute, so we’ll definitely expand and improve it later on. Thanks again for the feedback!
It's clearly unfinished but there's some potential here, specially with the sections that suddenly switch to first-person.
If this gets updates after the jam, I would suggest making the screechy noise less loud.
Hi! Thanks a lot for playing! You’re right, the game is still unfinished, but we definitely plan to keep working on it. The screeching sound will most likely be replaced in the future. Really appreciate your feedback!