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Monstrocracy - Monster Workplace Democracy's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Category: Music | #128 | 3.213 | 4.250 |
| Category: Voice Acting | #128 | 2.079 | 2.750 |
| Story | #147 | 3.213 | 4.250 |
| Visuals | #156 | 3.213 | 4.250 |
| Overall | #160 | 3.024 | 4.000 |
| Category: Cinematography | #164 | 2.646 | 3.500 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Content Warnings
Blood and mild gore
Log Line
While the Boss is away, the monstrous employees try democracy.
Team Credits & Cast
Project Lead, UI Design, Character Art- Lila Lukkarinen Lead Programmer, Game Design, Sound Design- Alli "Aviala" Loikkanen Programmer, Game Design- Tuukka Mattila Programmer, Background Art- Aimo Kurki Writer: Original Concept, Karkhos, Agatha- Julia Limpet Writer: Agatha, Programmer, Sound Design - Lotta "Otava" Kokkonen Writer: Cee- Nnancy Asset Artist, Sound Design - Noora "Nuuri" Nousiainen
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Comments
Love the characters here, awesome job.
Wow, such fun characters! I really love their designs and personalities! The packing idea is super creative))
I really enjoyed your game! :)
Nicely done! All of the mechanics for the packing game were impressively complex - I'm wowed by how much depth you were still able to give the characters, given how much time I imagine that must have taken. The designs are cute, and the story works well tying it all together. Congrats to the whole team - this is an ambitious entry, and you pulled it off nicely!
Our whole team thanks you as this comment really means very much for our team! It is validating to hear we were able to bring depth to our story and show it through the game.
Such a great mini-game! Crazy how many upgrades were implemented.
Programming that must have been super difficult. It worked so smoothly and greatly enhanced the theme of game.
The characters are surprisingly deep. I hated Agatha so much at first but she really won me over. The backgrounds fit perfectly!
The whole team did a great job with this game! I had a lot of fun!
Thank you so much for your comment! Our programmers worked hard for the minigame and it's nice to hear it bore fruit in the way we hoped it would. We're happy to hear Agatha won you over in the end.
Our whole team thanks you for playing our game.