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Mondlicht Games

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A member registered Dec 21, 2018 · View creator page →

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You new boyfriend is kinda cringe!

Poor Eden being bullied hard here just for being a bit cringe and clingy. Of course I didn't get invited first and had to replay the game. Enjoyed the cg at the end.

I had fun reading this!

He is also kinda hot.

I enjoyed flirting with the demon. I was impressed that you had a whole case file thing, that must have taken some work. The different expressions the demon had looked great. The sound effects worked great.

The characters names where the same color, I think that could be improved so they are easier to differentiate. 

I got the Pact of Silent Truth ending. Felt like the good ending. I had fun.

Thank you for making this game. 

Oh no, when you open the shift+a menu at the top you need to click "Text" to get the text options now. Yeah, the redesign kind of sucks. Took me a while to find it myself. But it is still there. 

Semara did nothing wrong.

Valid crash out from the ghost to be honest. Yeah, that game was as fun read. 

The pre rendered 3d workflow allowed for some cool shots. I really liked the one where Amelia is holding the skull. Maybe you could experiment with shaders to make it look more stylized.

I was a bit confused why the option said "MCs room" but later you introduced him as Troy anyway, so he has a fixed name.

The sound effects really added to the experience, good job on them.

Definitely looking forward to see what you will make in the future. 

Thank you for playing my game.

I am tackling some really heavy topics this time so I am glad it read as mature. I was really nervous about it, especially as the game is more openly political than my previous ones. 


And yeah I finally found some deep shader magic that made my 3d renderings look super coherent and nice. I am really happy with the workflow.

Thank you for playing my game. I am glad you could read it with the dyslexic-friendly font option. I care a lot about accessibility in my games though I am sure there are things I could still improve.  I don't have the best eyesight myself. 

Just in case you didn't know or for other people reading, you can press shift+a in any renpy game to open the accessibility options and change the font.

Don't eat the cookie!

I ended up playing all the branches. Fei is best girl as long as you don't ask the wrong questions. How did Alecto know that I am a sub?

Good job on this game. I really enjoyed listening to the music. 

The team did a great job. Thank you for making this game!

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Curiosity got us the King!

The game looks great. I especially dig the split screen cg when you confront Aurelio and also the coffin cg from the Life ending. And yeah, I got the Life ending first try which I assume is the good ending. I really liked it. 

The UI looks lovely. The only nitpick I can think of is that it is hard to tell which option is selected when you play keyboard/gamepad, at least for my crappy eyes. Also the quick time events were well chosen and thank you for making them optional so everyone can play your game. 

The story and setting are amazing. It made me really curious about the lore and how other people see trans people. 

The intro is great at establishing Pascual as an absolute prick but I found it slightly confusing. I had a hard time figuring out who I am playing. Without the transphobia warning I would have been a bit lost what was going on. Especially as the fantasy names are lovely but unfamiliar so I didn't know what gender they refer to. 

Thank you for making the game. The whole team did a great job!

I dig the mood and setting!

The ui looks lovely. The spirits and backgrounds work great together. 

My only pet peeve is that the fasted text speed should be instant even if I understand wanting to show off your text animations. :)

The sound sold the eerie vibes. Even my cat got a bit spooked.

Everything feels very coherent. The team did a great job!

Oh gosh, thank you! I am so glad you enjoyed it. 

Your kind comments made my day!

Such a visually stunning game. I love the character designs and the amazing backgrounds. The music fits the mood very well. The setting and world building had me totally hooked.

The whole team did a great job!

Blessing of the Three and The Pale Moon upon thee!

This looks so stylish and moody! I really loved that there was an interactive map. And wow such a hard decisions to make! The music fit perfectly! 

Everyone did a great job. Thank you for making this game!

Blessing of the Three and The Pale Moon upon thee!

This looks so stylish and moody! I really loved that there was an interactive map. And wow such a hard decisions to make! The music fit perfectly! 

The ending really made me feel things. I choose Sage because she volunteered but oh man, probably Thyme would be best for the greater good because she is most at risk at dying anyway. No right choices here. You see I was genuinely invested in the story!


Everyone did a great job. Thank you for making this game!

Chica is best girl.

The scope of this game is insane for a jam project. I have grown really fond of the characters. The voice actors did and amazing job bringing them to life. Oh and the OST really slaps. Plus, wow what an UI and visual presentation. The whole team did an amazing job.

Thank you for making this game!

Chica is best girl.

The scope of this game is insane for a jam project. I have grown really fond of the characters. The voice actors did and amazing job bringing them to life. Oh and the OST really slaps. Plus, wow what an UI and visual presentation. The whole team did an amazing job.

Thank you for making this game!

This was surprisingly heartwarming at the end.

Cats are a little bit scary, spooky ninjas all of them, I am with the himbo on this one. I totally lost it when the cans of beer starting talking. Absolute cinema!

Wow handling such a big cast of characters and fully voice acted must have been quite the lot of work. Everyone did such a great job voicing the characters! And the deadbeat wizard character designs is absolutely iconic! In fact the whole games looks great!

Thank you for making this game! I had fun!

This was surprisingly heartwarming at the end.

Cats are a little bit scary, spooky ninjas all of them, I am with the himbo on this one. I totally lost it when the cans of beer starting talking. Absolute cinema!

Wow handling such a big cast of characters and fully voice acted must have been quite the lot of work. Everyone did such a great job voicing the chracters! And the deadbeat wizard character designs is absolutely iconic! In fact the whole games looks great!

Thank you for making this game! I had fun!

"Magic is meant to make others happy."

Such a heartwarming story with a nice message. The wizard looks so cute! The UI is very elegant, especially the pretty text box. The music was well chosen and fit the mood perfectly. 

Absolute comfort game. Great reminder to enjoy life. Thank you for making it.

"Magic is meant to make others happy."

Such a heartwarming story with a nice message. The wizard looks so cute! The UI is very elegant, especially the pretty text box. The music was well chosen and fit the mood perfectly. 

Absolute comfort game. Great reminder to enjoy life. Thank you for making it.

"Not a single one of them can handle that grief doesn't get put neatly into that little stone box."

Wow! This is what you are able to do in one single month alone without any previous Renpy knowledge? Absolutely insane. There is objects in front of the sprites? Holy, smokes. Eyes and lips are moving? Speech bubbles that must have taken ages to implement? Crazy! Seriously you absolutely pushed Renpy to its limits and beyond. This might be one if not the best cinematography I have ever seen in a Visual Novel and I mean that seriously. I am probably going to use this game as reference for ideas.

Also I really love your characters, they really ooze personality. The dialogue is a pleasure to read and has the right amount of snark. I am intrigued by the hints regarding the world building and eager to learn more.

Thank you for making this game and I hope to see more!

"Not a single one of them can handle that grief doesn't get put neatly into that little stone box."

Wow! This is what you are able to do in one single month alone without any previous Renpy knowledge? Absolutely insane. There is objects in front of the sprites? Holy, smokes. Eyes and lips are moving? Speech bubbles that must have taken ages to implement? Crazy!

Seriously you absolutely pushed Renpy to its limits and beyond. This might be one if not the best cinematography I have ever seen in a Visual Novel and I mean that seriously. I am probably going to use this game as reference for ideas.

No wonder the game struggles with minor bugs, that is completely forgiven considering considering the insane complexity. There is a good reason my current game only has very basic animations, I know from painful experience how much work and pain these things can cause. 

Also I really love your characters, they really ooze personality. The dialogue is a pleasure to read and has the right amount of snark. I am intrigued by the hints regarding the world building and eager to learn more.

Thank you for making this game and I hope to see more!

"Who wouldn't want to help a Halloween witch?"

 Such a cute and comfy story! I really like the character design of the witch. The dynamic between March and her sidekick works really great. Causing mischief with the wand was a lot of fun!

The animations and transitions are professional level quality!

Just the main menu already took my breath away, so pretty! It even has animated stars. But then it gets even better. Kei is so pretty! And she is even blinking! And everyone did a great job on the voice acting!

I love the concept of a lone priest in space. It feels very fresh and unique. I absolutely want to see more and I am looking forward to the finished product!

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The animations and transitions are professional level quality!
Just the main menu already took my breath away, so pretty! It even has animated stars. But then it gets even better. Kei is so pretty! And she is even blinking! And everyone did a great job on the voice acting!

I love the concept of a lone priest in space. It feels very fresh and unique. I absolutely want to see more and I am looking forward to the finished product!

You made me cry!

Such an amazing message. I was completely enthralled by the story, such beautiful writing.  The voice actors did such a great job at bringing it to live. The music perfectly sets the mood. 

Thank you for making this game!

You made me cry!

"I always thought monster weren't born. They're made, and not always on purpose."

Such an amazing message. I was completely enthralled by the story, such beautiful writing. 
The voice actors did such a great job at bringing it to live. The music perfectly sets the mood. 


Thank you for making this game!

I need more! Oh gosh, I love it. I really do.Just the right mixture of cute and absolute horror. The visual are so pretty and oh the music! Also really beautiful UI. The whole team did an amazing job.

Thank you for making this. I really need the full game!

I need more!

Oh gosh, I love it. I really do. I had me had me at mushroom girl but also a talking crow, yes! Just the right mixture of cute and absolute horror. The visual are so pretty and oh the music! Damn this flesh house was disturbing. The eating scene, wow you really went there. Also really beautiful UI. The whole team did an amazing job.

Thank you for making this. I really need the full game!

Rest is for those without the call.

This is one of those stories where you need a minute or two after playing. Heavy topic beautifully executed.

I really loved the sprites. The whole game was visually fitting. The UI is very sleek. I also liked that the characters were all understanding towards MC both the boy as well as the Park Ranger. I really would have hated if they made fun of his condition. Thank you for handling the heavy topic in a very mature way. 

You really made me feel things, good job!

You had me at cats. 

I absolutely love the backgrounds. And the cats obviously. Of course, I had to try to touch the belly. Sometimes you need to risk a bit of blood for love. 

A super cozy game that I enjoyed playing!

We are so freaking normal, comparatively!

I love the unhinged humor and the fresh take on Hänsel und Gretel. The character design of the witch is amazing. 

Thank you for making this game!

We are so freaking normal, comparatively!

I love the unhinged humor. Of course the "Don't do that I am trying to flirt" option had the best ending with the best steak. Nothing bad happened. Sometimes I wonder where my sister is.

I loved the fresh take on Hänsel und Gretel. The character design of the witch is amazing.
Thank you for making this game!

Oh, gosh, I love it! The character designs are so lovely. And the backgrounds fit perfectly. Oh and the UI, the music notes in the settings menu, wow!  And the ending was so much more heartwarming than I expected. 

Thank you for making this game!

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I have never been good with titles.

Oh, gosh, I love it! The character designs are so lovely. And the backgrounds fit perfectly. Oh and the UI, the music notes in the settings menu, wow! 

I normally hate when devs mess with the rollback but hear the twist worked perfectly. This kind of meta-story is hard to pull off but it worked great. And the ending was so much more heartwarming than I expected. 

And thank you for having a story mode for the mini game though as someone who plays piano I did not struggle at all. The music was of course really fitting and worked great. 


Thank you for making this game!

There are things far worse than death.

Oh, this game is super unique. I love the art style. The point and click parts were so cool. And you even had a custom mouse cursor!

I know it is a bit harder to achieve when using plain Unity but if you do other games please follow established conventions on how visual novels work. Right-click to proceed, just no. I know some quality of life features are a bit hard to implement that is why many people use naninovel or renpy.

I really liked the character design of life herself. And the barkeeper stories were pretty engaging as well. I adored the ending when you keep the little girl company.

The music really enhanced the unique mood of this game.


Everyone on the team did a great job. Thank you for making this game!

Oh, thank you so much. It is no secrets that I totally love your games, so praise from you means quite a bit to me. I am glad you enjoyed the world!

I am in love with the art style and setting.

The black and white style perfectly fits the story. I love that your game is shining a light of the struggles and exploitation of 20 century rail workers.

The game of trying to figure the imposter worked  well and the fact that I was able to do so shows how distinct and well written the characters are. The voice acting really helped to heave it on another level. The casting must have been quite complex. Everyone did a great job.


Thank you for making this game!

Ian is such a cutie!

The characters look amazing. I love the leaf-shaped menu choices. The backgrounds fit perfectly. The voice acting is top-notch from everyone. The distortion effect for the voices could have been less but that is a matter of taste.

As a 30-something, the story very relatable. I followed the Ian path so I was pleasantly surprised to see the childhood friend win for once.

Thank you for making this game! Everyone on the team did a great job!

I love the art style. Zoé looks so cute! Wallace gave me the creeps from the beginning, this story was legit disturbing. 

There are minor quality of life issues, like I couldn't find a back button? Even the shortcut didn't work. I think you removed some options from the quick menu which I get looks cleaner but some people use these. 

Still, the UI. Absolutely gorgeous! This must have been a lot of work to implement. 

Absolutely stunning game and I can't believe it is your first VN! Amazing.

That tapeworm crept my out.

This game is positively disturbing. Absolutely nailed the horror. The art and sound work perfectly to create a atmosphere that is hard to stomach. I am really impressed with how coherent everything felt despite it coming from a bigger team. Everyone did an amazing job!