At first I thought, “Is my keyboard broken?” but then I realized from other people's comments that it's a game where you can only move in a straight line! I was just so scared from the very start that I froze up the entire time I was trying to control it. The sound and atmosphere were absolutely perfect—even though I was just pressing keys, it genuinely felt like I was walking through this low-poly graveyard.
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✝︎ Nothing unusual happens in the graveyard's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Aesthetics | #43 | 4.333 | 4.333 |
| Horror | #73 | 3.476 | 3.476 |
| Sound Design | #112 | 3.476 | 3.476 |
| Story | #214 | 2.810 | 2.810 |
| Enjoyment (Best Game) | #279 | 3.048 | 3.048 |
| Creativity | #285 | 3.143 | 3.143 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you make this project in?
Comments
Great atmosphere, loved the graphics. The guy behind me made me so paranoid ffs. I loved the different interactions and the character designs (idk if you made them yourselves but looked really nice). It was fun to discover what the right choice was but abruptly restarting and having to walk a long way again was a little annoying. Still very enjoyable don't worry
The ambient sound and all sfx worked really great, tho sometimes they were a lot of sfx and they felt pretty random, some more spatialized sounds and animated events on the sides would really add to the atmosphere!
Good experience and awesome job! Congrats
Yes, all the characters were drawn by our wonderful Hacker_Malicious <3
As for the sound effects, most of them do play randomly, we didn’t really have time to polish everything during the jam. Anyway, thanks a lot for the feedback and suggestions! I’m really glad you enjoyed it c:
Full five stars for horror, this is one of the most atmospheric ones in the jam I played so far. The oldschool graphics work really well. When I met the gothic couple, the dialog kept replaying until I did some mouse magic but then i could progress. This game is so good i only have comfort issues - maybe screen adaption, a more legible font? WOuld love to get more of this.
I like the atmosphere it evokes, it seems strange to me (in a good way) that there are a lot of random people in a cemetery at night.
The cemetary environment is beautiful! I know there are a lot of low-poly PSX style games out there but for some reason this one in particular reminded me of actual retro games...
I liked the idea of only being able to go forward, it constraints the player and makes them feel... claustrophobic? (especially when there's a guy following you lol), while also making the whole experience seem like some sort of an amusement ride lol
There is something oldy comforting and caring in the concept of endless graveyard, or maybe I just had certain nostalgia here as this very much reminds me of a place I used to visit, though not the fenced graves. Very enjoyable atmospheric little walkthrough where, truly, nothing unusual happens, I swear none of these were unusual. Loved the attention to details, the flashlight mechanic (managed to psych myself out thinking one sprite had morphed into something when I flashed them, but I'm sure that was just my imagination :) ) and the sound design. Also the bold choice of limiting players movement that much is respectable a lot, it was nice way to make this type of on-rails walking simulator, and I mean those adjectives with all the positivity here. Great work on this.
Wow, thank you so much for such a detailed and kind review! I won’t lie, the concept of the game is quite personal to me and partially based on real experiences, so I also feel a kind of nostalgia when diving into this project. And yeah, imagination can be a tricky thing, which is one of the reasons we chose this visual style
Awesome ambiance! I loved how the shadow followed but never moved when i was looking at it! great job
The linear movement was an interesting touch, made the game feel restrictive in a good horror way
I appreciate the game aesthetics and the die and retry thing. The death is really "abrupt" lol. Nice little references. But who was the guy behind?
Simple yet really good, the cat one caught (NO REGRETS!!!)
Really scary stalker as well
The UI do need so work (Sometimes text go way too fast and option sometimes covers a part of text)
Great job!
Simulator of checking every 5 steps if this creep is still following me. I love it! 10/10
The guided walking is interesting and found the stalker behind me to be really creepy. Nice aesthetic too!
Be happy! :D That was quite a trip. The horror atmosphere really hits. That one loud cricket sound startled me more than anything else. One issue though: the choice options cover the story text box, so only the top part is readable. Overall, great work!
great game really pretty looking! people cant catch me if i walk backwards #lifehack







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