When I saw it was a tower defense game, I was curious about what kind of style it would be — and I think you integrated the theme of facing monsters in the forest wonderfully.
Lighting fires, setting traps, shooting guns — it all fits perfectly!
The artwork is really unique. It has a slightly rough texture, which goes so well with the forest setting and even the font used in the text.
(The font’s texture reminds me of the kind of static noise you’d hear from an old radio — it’s a great match!)
Oh, and I have a question — did you draw inspiration from real folklore?
I’m not an expert, but I’m very interested in folklore from around the world.
If it’s not too much to ask, could you share which folklore inspired this game?