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SkinWalker Camp's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Horror | #80 | 3.444 | 3.444 |
| Sound Design | #450 | 2.556 | 2.556 |
| Enjoyment (Best Game) | #509 | 2.333 | 2.333 |
| Aesthetics | #563 | 2.444 | 2.444 |
| Creativity | #577 | 2.222 | 2.222 |
| Story | #610 | 1.556 | 1.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you make this project in?
Unreal Engine
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Comments
Jumping on the tent OP!!
Yeahh…Should’ve read the fine print to not the camp lmao. My literal first instinct was to leave the camp and then I got confused why I died lol.
Fun little game with a LOUD jumpscare.
this game is awesome, the jump scare gave me goosebumps!! well done!!
thanks for checking it out!
Definitely a fun little game, although perhaps a little repetitive after a few minutes. The monsters start out pretty scarry, getting closer to funny as time goes on. Also jumping on the tent made me invulnerable to the monsters.
The options menu button didn't work, also the sound of the jumpscare is way too loud. Overall the most spooked I've been so far, and I mean by the atmosphere rather than the jumpscare.
thanks alot for checking it out! ill have to look into the tent bug
Small game, as you said it was one of your first, so big gg for this! As a feedback, I would say: try to add a tutorial, I didn't really understand what to do in the game (for example I didn't understood on how to add wood to the fire). Also, the flashlight was really really small. Continue working on unreal, and try to do a more version of this one; you'll learn a lot. Great job!
Thanks a lot for the feedback i do need to add a tutorial i left things a little to vague.
That jump scare got me good hahaha
Damn you gobling thingy :D
I like how you used the cat sound thing for ambience!
Thankyou that was the goal lol that scare would still get me and i made it lmao. This was my first experience with sound design I'm glad you liked it!
It's a bit unclear what the player needs to do to survive, but the surrounding sound is pretty cool.
Thanks for checking it out i was going to put a little tutorial but i figured it would be more fun to stumble your way into the mechanic as its really the only one.