Rated High For Me Because The Platforming Controls Felt Very Responsive And Fluid. The Deterioration Of The Artstyle Was A Nice Touch, And The Boss Fight (From Your Youtube Video) Seemed Extremely Well Thought-Out. Solid Work For A Solo Project.
Thanks so much! I really appreciate that. I put a lot of effort into making the controls feel tight and responsive, so I’m glad that stood out. The visual decay and boss fight were some of my favorite, and most time-consuming, parts of the design, so it means a lot that you noticed!