Hi! Thanks so much for your feedback!
For the animations, yes! I had quite a few constraints! Both in terms of time but above all because I'm not an animator! And neither were the others who worked on the project, so the whole thing is a bit goofy! Even though I love animating PNGs.
You're right about the story! The person who worked on it, Haruki, wrote a lot of other stuff that unfortunately we couldn't include due to time constraints! Maybe in the future we could do a "Lore Update". Anyway, I know the dialogues are fast, but I relied on an invisible "vocal" tempo. If you don't read in time, it's as if you didn't hear correctly! In fact, you can rewind the video if you want. But I understand that maybe I overdid it a bit with the fast tempos, hahaha.
For the ending, yes, maybe I should have used a gradual static like with the other elements. But I liked the feeling it gives! That is, falling into an eternal black limbo.
Thanks again for the feedback! It's truly appreciated! (sorry for the bad english, but it's not my native language).
Viewing post in Static Memory [GameDev.tv Halloween Jam 2025] jam comments
I loved the animated PNGs! I think they've added a unique flavor to the whole experience.
And for some reason, it didn't ever occur to me that I could just rewind the video! It's so strange - the buttons are right there, and I just never thought to use them, complaining about subtitles' speed instead. But it makes total sense, and it is an interesting feature, thank you for bringing it to my attention.
P.S.: English is not my first language either, so don't sweat about it :)