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Hey — I just played TRICK ’n’ TREAT‑OPS Channel Sweetness and I loved your top-down shooter vibe — the lighting and shadow effects really stand out and give it a dynamic feel. The candy vs. ghost theme is clever and gives it that arcade-twist charm. One suggestion: the timer and ammo feel a little punishing sometimes, which drops the flow; maybe easing that a bit or letting the player recover more could make it even smoother.

If you’ve got a moment, I’d love it if you checked out my game and dropped a rating: /jam/gamedevtv-halloween-jam-2025/rate/3971977

— thanks so much and best of luck in the jam! 🎃