Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I'm a beginner at pixel art, but I plan to improve !

A topic by CobaltWars created Oct 08, 2025 Views: 552 Replies: 8
Viewing posts 1 to 9

Hello guys,

I'm a beginner at pixel art. What are your tips for improving myself ?

Here is my first creation of a spritesheet :

https://cobaltwars.itch.io/hero-pixel

hmm i suggest to google for tutorials or search youtube, you'll find 1000 of tutorials on how to creat or improve pixe-art, but im sorry to state, that i suggest you first improve, and AFTERWARDS you can release something, which people might like, this is nothing my dude....sorry to say that, and idk if you'Re just make fun of us / pixel-art, as the looow quality of your "art" screams in my face, that this can't be ment seriously ....

Hiii, Do you already have in mind what type of asset to make?, I recommend you choose a style and make assets/arts until you have it pretty polished, Instead of jumping from canvas/styles, it will be much harder for you to have consistency, if that's what you're looking for, good luck!!

(3 edits) (+1)

I'm not an expert, but here are two tips that helped me improve a lot:

1) I see the sprite that you linked is black and white, but when you want to try color, continue working with a limited palette (maybe 16-64 colors).  This is much easier than trying to pick from several million colors.  Actually creating a palette also takes experience, though, so either start VERY small (like 4 colors), or find an existing palette that appeals to you, like EGA or something from https://lospec.com/palette-list.

2) Study pixel art that you like.  Zoom in, examine pixel by pixel, look at proportions and angles and colors and outlines, figure out the techniques that make it look the way it does.  Then try to reproduce those effects in your own art.  Even a single pixel can make a big difference in how the image turns out, so studying their placements and patterns can help you understand how to get the results you want.

Thanks for the advice, and also thanks for the palette idea. I'm going to improve my hero-pixel character.

Hi! We’re a small two-person team developing a 2D action-platformer game.
We want to expand our team and make this an enjoyable and educational journey for everyone involved.
If you’d like to be part of a game development process as a pixel artist, please don’t hesitate to reach out to us!
Discord: feswxd

Gmail : willywonka084@gmail.com 

I started out as a kid going on the spriters resource yeaaarrrrs ago ( 2006). It's still a great resource to finding sprite art and learning from it. They not only have clean rips of sprites but also their animations. Also gifs are great too to study sprite art.

ive been practicing on pixilart on my mobile, so ive constantly got a chance to experiment. Tons of examples and loose rules to follow out there

Echoing what others said in the thread, just wanted to say you're already off to a good start I'd say :)