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Hey — I liked your game The Mirror in the Room, the broken-shard puzzle setup had a really compelling eerie vibe. I ran into a bug where clicking to close the book sometimes activated the right arrow and took me to the next room unintentionally. One suggestion: giving each clickable object a subtle outline or glow when hovered would make the interactable items stand out more clearly. If you’ve got a moment, I’d love it if you checked out my game and dropped a rating: /jam/gamedevtv-halloween-jam-2025/rate/3971977

— thanks so much and best of luck in the jam! 🎃